Escape Training

Type of record:
  • Activation method
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Ideal innovation phases for this method:
  1. Innovation Phase
  2. 1
  3. 2
  4. 3
  5. 4
  6. 5
  7. 6
  8. 7
  9. 8
  10. 9
  11. 10

Description

Escape training usually takes place in so-called Escape Challenges in specially prepared quest rooms. A team must complete a puzzle course in order to be able to leave the room again at the end. The game is ideal for innovation contexts and team-building measures and is offered by various service providers on the market.

The respective challenges are very different and are usually designed for two to eight people. The puzzles have different difficulty levels.

With its strong focus on creative problem solving, the tool is ideal for innovation teams. Combination skills, team spirit and communication are promoted and strengthened.
  • Effective for all innovation types
  • Effective for disruptive innovations
  • Effective for incremental innovations and improvements
  • Effective for low complex challenges
  • Effective for medium complex challenges
  • Effective for radical innovations
  • P2 Analysis (problems - challenges - environment - people - products)
  • P5 Idea Finding (ideation - idea generation - creative phase - incubation)
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